The Twelve Nations

Following The Collapse, The Great Dominion of Man was once again separated into what was known as the Twenty Nations. Although little more than territories of the Dominion, once free of that umbrella, the governments of the now sovereign Nations were, for the first time in centuries, able to again flex their wings. In many cases, old scores, long kept subdued by the Dominion, were settled. Several of the Nations fell over the next few centuries in these conflicts. Others crumbled without the infrastructure they had come to rely on from the Dominion, or were abandoned by their own populace as rebelling slaves once again claimed the countryside for their own.

At the time of The Collapse, the Twenty Nations almost all of the Known World. Since that time, these human lands have dwindled, until only seven of the Twenty now remain. Together with five non-human kingdoms, these territories have come to be known as the Twelve Nations. However, not every nation maintains the public use of this title, refusing to admit the sovereignty of some (or all) of the non-human members of the Twelve. Typically, this depends on whether the nation in question has reason to (even grudingly) admit that the aide of a particular race is needed. For example, most accept the sovereignty of Murai, due to the fact that they rely on gnomish trade for their own survival. On the other hand, only those who have reason to fear an attack by Trolls include the Wolfen Alliance of Clans on their official maps, as their defense of the northern border is a necessity.

The Twelve Nations

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